This page is, fairly obviously, more about the music I write than the music I like to listen to. If you're interested in my bizarre musical taste for some reason then you could do a lot worse than check out my oddly-named profile on last.fm.
I've been tinkering around with composing music for quite a few years now. I started out on my trusty Atari ST using a module tracker of some description, though I don't remember what it was called. All I really do remember about it was that I bought it for my brother as a christmas present. Incidentally, he's far better at the whole music thing than I am, so you should totally take a look at his page.
After I eventually ditched my Atari ST, I carried on making mods for a few years using Modplug Tracker. More recently I moved to using Reason for my musical endeavours.
I think it is quite fair to say that writing music is quite a way down on my list of hobbies, definitely some way below drawing and coding, so the results are frequently not very impressive. My mindset when making music tends to be that I just want some nifty tunes to use as background music for the games I write. My style seems to be an uncomfortable fusion of whatever I happen to be listening to at the time and various beepy chip-music tendencies that I have left over from listening to too much video-game music as a kid. Sometimes it sounds either amusing or catchy, and other times it doesn't really work at all.
Here's a small selection. Everything is in OGG format, so it should open in any half-decent player.
- Why, along with another similar track that I haven't uploaded here, started off as a bit of an experiment based on how interesting certain instruments sounded when distorted in inappropriate ways. This song sounded quite a bit worse than its close relative until I snapped and made some drastic changes to the underlying "riff", whereupon it became a lot more interesting. It's still probably a bit overly long for what it is; there's quite a bit of repetition, and I'm not entirely sure it goes anywhere particularly impressive, but I still like it as a whole.
- First Things First, the epitome of painfully twee and unashamedly chippy, at least as far as my music is concerned. It's all quite simple and minimalist, but I think it works out a lot better than half of my other stuff. I'm not entirely sure what inspired this, but I think it had something to do with trying to figure out how to play the Dizzy (old game, not Guilty Gear character) theme and being generally desperate to finish a song for once.
- 4am, a late-night experiment using random percussive sounds and (perhaps too many) slow synth strings. I think I used to have an earlier version of this track uploaded on my old site, so it might be vaguely familiar. I spent ages trying to work out how to finish the thing before finally resorting to the simple solution... namely throwing even more strings at it.
- She's Not There, a fairly slow piece that's had quite a few different names ("She's Not Here", "She's Not Real", plain old "She's Not" and probably some other forgotten variations on that theme). An older, clunkier version of this song featured in Metal Mittens as the backing track while viewing the highscore table.
- Ariah, a pretty rough orchestral-ish song that I wrote a year or so ago while I was feeling ill. I'm not entirely sure it deserves to be here on its own merits, but it was a valentine's gift for miss hira so it gives me an opportunity to be (at least briefly) publicly mushy and hopefully not end up regretting it. This is a somewhat cleaned up version of the original track; the original was pretty rushed, and I worried that it would inspire thoughts of "wow, thanks, you wrote a crappy song for me" rather than anything positive!
I've submitted a couple of remix tracks to OverClocked ReMix under the name of Cloud, although I've only had one song accepted so far - an old remix of Powell (the Rabite Forest music) from Seiken Densetsu 3.